Tuesday, October 20, 2009

Magazine Cover

Today I added our magazine cover to blogmeister and I am responding to Computer blog.

Tuesday, October 13, 2009

Sunday, October 4, 2009

Spongebob Fiesta Webquest.

Here is my webquest.

Web 2.0 in Education

http://cooltoolsforschools.wikispaces.com/

This website has every tool imaginable! You can do presentations, videos, audios, collaborative, creativity, drawing, and many other things. Teachers and even students would have an easy time using this tool and sharing things with each other.

Blogging in the Classroom!

I was a bit skeptical about blogging in the classroom. I never had the technology in my classrooms. They were just getting computers when I was in middle school. This is a new concept for me. Reading The Joy of Blogging by Anne P. Davis and Ewa McGrail opened my eyes to how blogging in the classroom can be beneficial. Students are able to put questions out there and get many different view points or suggestions on where to do more research on their topic. "Students came to understand that grammar, punctuation, word choice, style, and syntax were not just a "teacher thing" but rather a means for effective communication." The students were excited to get responses back from people outside their community or even their country. Blogging is also a good way for communication between teachers and students. Classroom information can be passed along or questions can be asked between students and teachers. I enjoyed reading the different blogs from the classrooms on the escrapbooking.com website. The one in particular that caught my attention was Awesome Readers and Writers (2nd grade). The teacher, Mrs. D., posted a Blog Question of the Day and had her students respond to it during class time. She wanted them to proofread their posts to make sure they followed her checklist of items. The other interesting thing about this website was the My Links out to the side which had different learning links for kids to view and play educational games on. The two NETS-T standards are 1a. Promote, support, and model creative and innovative thinking and inventiveness. 2a. Design or adapt relevent learning experiences that incorporate digital tools and resources to promote student learning and creativity.
Here's a copy to the link I wrote about: http://mrsd.tblog.com/